Dewbauchee Rapid GT Classic by Thundersmacker


A classic grand tourer.


Info:

The second and final classic sports car from the Smuggler's Run DLC can now be driven in Liberty City.

As with the Retinue, little changes to the car were made, except for some new V8 Vantage based wire wheels.

Some optional extras are included, included are two different hood styles, two sets of fog lights, removable front bumper ends, and a black plastic front splitter.

UV mapping for liverys has been preserved in the conversion, so any liverys made for the GTA V model will work on this convert.

The interior is colorable on the default model. Unfortunately the liverys will not work along with the colorable interior so there is a seperate model for those with a black colored interior and colorable wheels.

Some of the liverys from GTA V are available in two sets, refer to the individual folders for info on which livery is in which set.

As always it has a low file size and proper LOD's.


Credits:

Original model by Rockstar Games.

Original V PC Files provided by Claude_Lib.

Thanks to DK22Pac for the YFT to DFF Converter

Converted to GTA IV and edited by Thundersmacker.

Other car parts and etc. from GTA IV cars by Rockstar Games.


Notes:

You can replace any 2-door vehicle with the Rapid GT. Though it would be recommended to add it rather than replace another car.

Update V1.1 Changelog:

-fixed door, bonnet, and boot physics so that they should now react to the cars movement when open.

Update V1.2 Changelog:

-fixed a bug that would cause the badges to not darken when the car is burnt.
-added compatibility for the LibertyPlates mod by Shvab.
-added FLA audio.


Bugs:

Due to the way the hood options need to spawn, the other extras will only appear individually and not together. This is an issue with the coding of the extra spawning in GTA IV.

If you want all of the other extras to always appear you'll need to add the "ext_all" flag at the end of the vehciles.ide line.


Installation Data:

Data Lines: Use these or you will be punished with glitches!

-IMPORTANT!-


handling.dat ( tweaked Sabre GT handling from Killatomate )

RAPIDGT      1550.0  0.00  88	0.0 0.07 -0.22 		0.00 5  0.227 1.0 183.0	0.215 0.618 0.50 32.0		1.41 1.17 14.1 0.12 0.4828		1.9  1.2  1.3  0.13 -0.15 0.0  0.53  		1.0 0.6 0.9 1.5 	0.0  100000		440010		0				0

vehicles.ide ( uses the Faction sound ) 

(Default)

rapidgt, 	rapidgt,	car,		RAPIDGT,		FACTION,		VEH@LOW,	VEH@LOW_LE2_RI2,	5,	2,		0.2210,	0.2210,		0,	5,	1.0	,1,	sports+ext_sunroof+ext_strong

(Livery Version)

////////WARNING!////////

DO NOT use the this line on default model, otherwise the colorable interior will not work properly.

rapidgt, 	rapidgt,	car,		RAPIDGT,		FACTION,		VEH@LOW,	VEH@LOW_LE2_RI2,	5,	2,		0.2210,	0.2210,		0,	5,	1.0	,1,	sports+ext_sunroof+ext_strong+livery

carcols.dat   ( goes in the car4 section ) ( color 1 is main body color, color 2 is the hood color, and color 4 is the interior color or the wheel color if you use the Livery version. )

(Default)

rapidgt,	85,85,74,98, 56,56,51,98, 52,52,70,1, 77,77,82,5, 112,112,4,1, 130,130,93,1, 29,29,27,98, 36,36,102,93, 40,40,32,1, 21,21,17,1, 7,7,65,93, 1,1,113,103, 0,0,3,98, 90,90,132,40, 102,102,106,98,

(Livery Version)

rapidgt,	6,6,3,26, 1,1,113,13, 112,112,4,13, 28,0,34,1, 33,33,28,13, 28,28,3,13, 56,56,56,13, 59,59,3,13, 69,69,74,13, 74,74,78,13, 77,77,82,13, 85,85,74,13, 89,89,90,1, 102,102,106,13, 0,0,2,13, 18,0,1,1,

vehOff.csv   ( use these if you added the vehicle )

VEHICLE rapidgt FIELD BOOT_OPEN POS 0.380364 -1.714494 0.253995 ANGLES 0.526828 -0.003370 2.857629 FOV 55.000000
VEHICLE rapidgt FIELD BONNET_FWD POS 0.002258 0.508508 0.703125 ANGLES -0.000000 0.000000 0.000000 FOV 72.000000
VEHICLE rapidgt FIELD BONNET_BWD POS 0.000732 -1.522168 0.706176 ANGLES -0.000027 0.000000 -3.141566 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_WHEEL POS -1.044870 0.240073 -0.146163 ANGLES -0.028846 0.000622 -0.042611 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_UNDER POS 0.000820 0.387939 -0.348145 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_MISC_1 POS 1.410637 -5.079038 0.895438 ANGLES -0.118966 -0.149477 0.168501 FOV 45.000000
VEHICLE rapidgt FIELD CINEY_MISC_2 POS -1.028198 -0.714355 0.664917 ANGLES -0.281568 0.191847 -0.485891 FOV 55.000000
VEHICLE rapidgt FIELD JACKED POS 0.098835 0.220215 0.192505 ANGLES 0.175759 -0.000000 2.127981 FOV 55.000000
VEHICLE rapidgt FIELD BUSTED POS -0.531460 0.440063 0.479858 ANGLES -0.025379 -0.000000 2.664813 FOV 55.000000
VEHICLE rapidgt FIELD CARPHONE POS -0.428246 0.661011 0.576294 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE rapidgt FIELD BONNET_L POS -0.489075 0.013184 0.613892 ANGLES 0.000425 -0.000000 1.571580 FOV 55.000000
VEHICLE rapidgt FIELD BONNET_R POS 0.493358 0.013160 0.613816 ANGLES 0.000207 0.008882 -1.570283 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_WHEEL_2 POS 1.187443 -1.804364 -0.000043 ANGLES 0.026227 0.257538 0.053718 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_BACK POS -0.969418 0.369938 0.519955 ANGLES -0.191711 0.224313 -3.014916 FOV 55.000000
VEHICLE rapidgt FIELD BUMPER POS 0.002419 2.381958 -0.015381 ANGLES -0.000000 0.000000 -0.000000 FOV 55.000000
VEHICLE rapidgt FIELD AIM_FR POS 0.000000 -0.596436 1.062378 ANGLES -1.562062 0.000000 0.000000 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_FAR_1 POS -2.399997 -4.392641 0.453037 ANGLES -0.118346 -0.216040 -0.386164 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_FAR_2 POS 1.136293 -4.738579 0.811367 ANGLES -0.130272 0.222153 0.112079 FOV 55.000000
VEHICLE rapidgt FIELD CINEY_FAR_3 POS 1.347731 2.712309 0.002036 ANGLES 0.080306 -0.160548 2.448926 FOV 74.300003
VEHICLE rapidgt FIELD CINEY_FAR_4 POS -1.414889 4.140418 1.171654 ANGLES -0.307947 0.110404 -2.860659 FOV 55.000000

addedVehicleAudioSettings.ini

custom vehicle audio for use with Fastman92 limit adjuster audio loader

[rapidgt]
structType = 0
field_1 = 41432
flags = 0xAA62A 
floatAsInt_A = -15.0
floatAsInt_E = -1.0
engineLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_LOW
engineHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENGINE_HIGH
exhaustLowSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_LOW
exhaustHighSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EXHAUST_HIGH
revsOffSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_REVS_OFF
field_26 = 1080.0
field_2A = 600.0
floatAsInt_2E = -5.28
floatAsInt_32 = -2.84
field_36 = 2600.0
field_3A = 1200.0
floatAsInt_3E = -4.92
floatAsInt_42 = -1.94
field_46 = 260.0
field_4A = 100.0
floatAsInt_4E = -2.0
floatAsInt_52 = 2.0
field_56 = 100.0
field_5A = 50.0
floatAsInt_5E = 4.0
floatAsInt_62 = 6.0
floatAsInt_66 = 0.0
field_6A = 50.0
field_6E = 50.0
floatAsInt_72 = 0.0
floatAsInt_76 = -6.0
engineWaveShape = ENGINE_WAVE_SHAPE
floatAsInt_7E = 0.0
exhaustWaveShape = EXHAUST_WAVE_SHAPE
floatAsInt_86 = 0.0
floatAsInt_multiplier1200_8A = -0.833333
floatAsInt_multiplier1200_8E = 0.82917
engineIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_ENG_IDLE_LOOP
exhaustIdleLoopSound = VEHICLES_ENGINE_RESIDENT_MUSCLE_CAR_4_EX_IDLE_LOOP
floatAsInt_multiplier1200_9A = 0.0
floatAsInt_multiplier1200_9E = 0.333333
transmissionSound = VEHICLES_TRANSMISSION_1
floatAsInt_A6 = -8.0
floatAsInt_AA = 4.0
sound_AE = VEHICLES_ENGINE_RESIDENT_NULL_LOOP
floatAsInt_B2 = 0.0
floatAsInt_B6 = 0.0
exhaustPopSound = NULL_SOUND
airIntakeSound = AIR_INTAKES_MULTI_GT
floatAsInt_multiplier1200_C2 = -0.666667
floatAsInt_multiplier1200_C6 = 1.0
dumpValveSound = NULL_SOUND
startSound = STREAMED_VEHICLES_MUSCLE_CAR_4_MUSCLE_CAR_4_START_DIST
hornSound = INFERNUS_MULTI_HORN
openSound = VEHICLES_EXTRAS_MUSCLE_CAR_OPEN
closeSound = MUSCLE_DOOR_CLOSE_RND
trunkOpenSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_OPEN
trunkCloseSound = VEHICLES_EXTRAS_MUSCLE_TRUNK_CLOSE
field_E6 = 0.5
suspensionUpSound = SUSPENSION_UP
suspensionDownSound = SUSPENSION_UP
field_F2 = 0.4
field_F6 = 1.0
policeScannerManufacturerSound = POLICE_SCANNER_MANUFACTURER_MAN_DEWBAUCHEE
policeScannerModelSound = NULL_SOUND
policeScannerVehicleCategorySound = POLICE_SCANNER_VEHICLE_CATEGORY_SPORTS_CAR
gearTransmissionSound = VEHICLES_ENGINE_RESIDENT_GEAR_TRANSMISSION
floatAsInt_multiplier1200_10A = 0.333333
floatAsInt_multiplier1200_10E = 1.5
floatAsInt_multiplier1200_112 = 0.833333
floatAsInt_116 = 0.0
field_11A = 25
floatAsInt_11E = 0.0
floatAsInt_122 = 3.0
floatAsInt_126 = 2.0
jumpLandSound = VEHICLE_JUMP_LAND
field_12E = 31
field_132 = 36
ignitionSound = IGNITION
engineShutDownSound = VEHICLES_ENGINE_RESIDENT_SHUT_DOWN_1
field_13E = 0
field_13F = 0
field_140 = 1
field_141 = 8
indicatorVehicleOn = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_ON
indicatorVehicleOff = VEHICLES_EXTRAS_INDICATOR_OLD_CAR_OFF
engineCoolingFan = NULL_SOUND
handbrakeSound_14E = NULL_SOUND
sound_152 = NULL_SOUND
sound_156 = NULL_SOUND
handbrakeSound_15A = VEHICLES_EXTRAS_SPORTS_HANDBRAKE
field_15E = 1
field_15F = 0
field_160 = 1